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Mouse - Design Process (2023)

These are some of the assets I made in the context of designing a character called Mouse, for use in a TTRPG group in 2023.

The finalized character and outfits I came up with.

The finalized character and outfits I came up with.

Thumbnailing for outfit ideas.

Thumbnailing for outfit ideas.

A mood drawing to get a feel for the personality of the character.

A mood drawing to get a feel for the personality of the character.

Early experiments concerning the suit 1/2

Early experiments concerning the suit 1/2

Early experiments concerning the suit 2/2

Early experiments concerning the suit 2/2

Doodling moments from his backstory 1/2

Doodling moments from his backstory 1/2

Doodling moments from his backstory 2/2

Doodling moments from his backstory 2/2

Illustrating the merging process of different colors/"upgrades" of his symbiote suit

Illustrating the merging process of different colors/"upgrades" of his symbiote suit

Just like with the real Venom, I was experimenting with making him normally scrawny but bulky when he transforms.

Just like with the real Venom, I was experimenting with making him normally scrawny but bulky when he transforms.

Concerning the eyes, I wanted them to feel pressured and somewhat deranged, so I went with 2 and 4 as my picks.

Concerning the eyes, I wanted them to feel pressured and somewhat deranged, so I went with 2 and 4 as my picks.

One of my alternate ideas... This one is more scifi-oriented/modern.

One of my alternate ideas... This one is more scifi-oriented/modern.